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Developing 2D Games with Unity: Independent Game Programming with C# First Edition
89% of respondents would recommend this to a friend
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Developing 2D Games with Unity can show you the way to get creative, roll up your sleeves, and build that game you’ve always dreamed about
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Detalles de producto
| Publisher | Apress |
| Publication date | November 29, 2018 |
| Edition | First Edition |
| Language | English |
| Print length | 405 pages |
| ISBN-10 | 1484237714 |
| ISBN-13 | 978-1484237717 |
| Item Weight | 1.2 pounds (540 grams) |
| Dimensions | 6.1 x 0.92 x 9.25 inches (15.5 x 2.3 x 23.5 cm) |
Who Should Buy?
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Aspiring Game Developers
Perfect for beginners looking to create their 2D games and learn C# programming fundamentals within Unity.
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Self-Learners
Ideal for independent learners who prefer structured content to guide them through complex programming concepts.
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Game Hobbyists
Great for hobbyists interested in developing their own games casually without extensive prior knowledge in game design.
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Experienced Developers
May not benefit seasoned developers who seek advanced techniques or complex game programming methods beyond basic 2D concepts.
DESCRIPCIÓN DEL PRODUCTO
Developing 2D Games with Unity: Independent Game Programming with C# First Edition
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PCs Editorial Review
The "Developing 2D Games with Unity" book is good for those who want to begin programming in Unity. Its explanations are easy to follow, and there are very few typos. The few mistakes are on the author's website. However, it doesn't provide advanced concepts such as raycasting. Customers find this book helpful, although it really covers only the very basics of gaming. The included code is error-free.The inclusion of foundational concepts and developmental flow is inConsistent, and it leaves out important details that are needed to inherit game objects. In the end, the book is described as a good starting point, although it doesn't delve deeper or often sufficiently describe the 99% of work to create the masterpiece game. Many customers reported finding the book extremely helpful, and some even uploaded videos of their games from the lessons about character movement and code for enemy interactions.
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ventajas
- The explanations are easy to follow
- Very few typos
- The included code is error-free
- Good starting point for beginners who want to program in Unity
Contras
- It only covers the basics
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USD 44
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características y beneficios
- Learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection and state management
- Focus exclusively on 2D games and Unity's ever-expanding 2D workflow
- Teaches fundamental concepts of developing 2D games in Unity using various real-world examples of independent games
- Construct a flexible and extensible game architecture using Unity-specific tools like Scriptable Objects, Cinemachine, and Prefabs
- Ideal for hobbyists with some knowledge of programming, as well as seasoned programmers interested in learning to make games independent of a major studio
- Deploy games to desktop
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